ScopeLang

Grammar, The exam, Homework, Assessment, Level testingturns into a game.

Collocations, natural speech and grammar, in short game scenes.

WebBetaiOS · AndroidSoonTeacher panelBeta
Every word class writes in its own marker
Ellatomóunabuenadecisiónysaliórápidamentedespuésdelalmuerzo.

Every lesson is short scenes you build by hand

No letters to tick. Learners build the sentence, put it in order, find the mistake, and the scene answers back.

Build

Pick one word for each gap and the sentence writes itself on the board.

Order

Put the words in order; a nearly right order still earns partial credit.

Find the mistake

Mark the wrong word with the highlighter.

Sort

Drop each card in the right box.

Match

Pair each word with its natural partner.

Reply

Someone talks to you; choose the most natural reply.

Type the form

The base word is given; type the right form. A missing accent costs a little, not everything.

Pick all that fit

More than one can be right; a wrong pick cancels a right one.

Coming next

Soon

Rewrite

Rewrite the sentence with the structure given; key words and closeness both count.

Word bank

Share the bank's words among the gaps in a text, each one once.

Marko's voice and pronunciation check

Marko helps out loud, listens to you say it and corrects your pronunciation.

Game engine

Every lesson is built from data; the engine plays it.

The teacher describes it, Tebşo plans the scenes, the engine draws the boards, and everything is checked before it goes out.

  1. 1DescribeThe teacher writes the topic, the level and the class.
  2. 2PlanTebşo writes the scenes, the hidden key and a sample path for every band.
  3. 3BuildThe engine draws the scenes on the board, with instructions in three languages.
  4. 4CheckSample paths must land in their bands, and every language must carry the same keys.
  5. 5PublishThe lesson goes to a class; results flow into Tebşo's report.

Try the pieces

The real engine, real lessons: pick a piece and play it.

A café in MadridCold coffee
Scene 1/1Café terrace

Your coffee finally arrives, but it went cold on the way. You let Javi know, politely.

Build the sentence.

Your sentencePerdona, el café ___ ___.
Verb
How is it?
The game is stored as dataThe engine gives the scoreChecked before it goes out
Scoring

Quality of the answer, not speed.

Each scene gives a quality between 0 and 1. The lesson is their mean, and it lands in one of four bands.

Emerging0–30Developing30–55Effective55–80Strong80–100
Coffee break, a sample run
Suggesting a break60
Make or do?67
I agree100
Have you ever?80
Lesson77Effective
BuildEach gap at its own value; the mean is taken.
OrderPairs in the right order; a random order scores zero.
Find the mistakeMistakes found minus false alarms.
SortCards in the right box; a random spread scores zero.
TypeExact is 1; an accent-only slip is 0.8.
Pick all that fitRight picks minus wrong picks.
MatchAgainst the best possible match.
Speed never countsA band needs at least 80% of the scenesAn untouched scene is no evidenceThe teacher always makes the call

A game for learners, a report for teachers

WebiOS · Android soon

Learners play on the web

  • A few minutes of scenes a day
  • Instructions in their language, words in the one they're learning
  • The rule and a natural way to say it after every answer
Web

Teachers and institutes follow along on the web

  • Preview every lesson exactly as learners see it
  • A level per skill: collocations, word order, natural speech
  • Assign lessons to classes and watch progress

Three languages, three directions

TR → ENFirst market

English for Turkish speakers

ES → EN

English for Spanish speakers

EN → ES

Spanish for English speakers

Lessons

Four scenes, four minutes. Test yourself.

Play the sample lesson